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PlayDiagram

After timeout

After timeout

An after-timeout play has a dead ball, an inbounder and a short sequence. Draw the box or the stack, then only the first two actions.

An after-timeout play has a dead ball, an inbounder and a short sequence. Draw the box or the stack, then only the first two actions.

The inbound

Mark the inbounder under the basket or on the sideline. The other four start in a stack, a box or a line. The first arrow is the inbounds pass, not the shot.

The screen

One player screens for the shooter or the cutter. Show the screen, the cut and the pass. If there is a second option, use a thinner arrow and name it in the notes.

Practice use

Put the time and the score context in the notes, such as “sideline, under 8 seconds”. That is what you need when you open the play again.

Frequently asked questions

What is an after-timeout play in basketball?

An after-timeout play is a called set from a dead ball, usually a sideline or baseline inbound. The diagram should show the inbounder, the first screen and the shot or the drive.

How do you draw an ATO on a half court?

Mark the inbound spot, the screener and the player who catches. Draw one action only, then name the play so you can call it from the bench.

Why save an ATO separately from the motion offense?

An ATO is a set you call once. Motion is a rule you run for a possession. Separate saves keep the inbound read from getting mixed into the continuity.